UX Design
Works & process
Project 01 -
Airport pickup service
Objective: to create human centric online reservation platform to make the airport escort easier. Digging into the end users’ paint points and solving his/her problems in all aspects will be ultimately what the client is looking for. In short, here is my process of developing the overall UX methodology: Research of what our counterparts are doing and think how we can differentiate – looking for overall TA’s pain points:
- Empathise
- Define (the problem)
- Ideate
- Prototype
- Iterate
Some of end users’ pain points: no guidance, no hierarchy, slow website, no need phone call, not easy use, no convenience, hidden cost, lack of information before and after booking, not practical price, no sense of security, not predictable, unheard brands, no safety info, can’t trust, no info for type of the car that’s booked, not many choices of payments.
Some of end users’ need: fair price, high value product/service, flexibility for carring multiple luggages, clean and need, transparency of information, quiet, insurance covered, some trip features can be customer, dropdown menu prefer over typing, multiple payment methods.
From then, I will build the UX map – figure out a persona – empathy map – pin the solutions – creating ideation – scenario story board and TA’s journey – Search for what the keywords from persona – Use the keywords to structure the wireframe of the proposing website on the paper as a draft – hand-draw paper prototype – developing live prototype on Adobe XD – go responsive when the main prototype is approval – test by the users (can be focus group to see if there is any improvement needed)- iterate – proposal.
Empathise & Research Phase
Note from an Interview with the persona
List of traits and her pain point from the persona
Hand-drawing wireframe before the live prototype.